|
Rendering
|
|
Written by Ryan Olson
|
|
Friday, 09 March 2007 |
This tutorial is a guide to the settings that you should check before doing your final rendering out to a file. These settings will ensure that you get the best possible image quality, and should be used for any renderings submitted for class assignments. |
|
Last Updated ( Wednesday, 07 November 2007 )
|
|
Intermediate
|
|
Written by Ryan Olson
|
|
Monday, 05 March 2007 |
Here we create a box assembly consisting of six individual wall parts. The box is modeled first as a single part, and then divided into discrete bodies using the Split feature. Finally, we use the Save Bodies feature to save each body to its own part file and unite them all under a single assembly. |
|
Intermediate
|
|
Written by Ryan Olson
|
|
Monday, 05 March 2007 |
This is a simple tutorial that demonstrates use of the Rib feature to create structural reinforcements. |
|
Last Updated ( Wednesday, 07 November 2007 )
|
|
Intermediate
|
|
Written by Ryan Olson
|
|
Sunday, 04 March 2007 |
This tutorial covers a peculiarity with the shell feature in which it will fail on a revolved solid that doesn't have a perfectly smooth top and bottom. This situation may be encountered when working on the Peruvian Stirrup-Spout Vessel assignment. |
|
Last Updated ( Sunday, 04 March 2007 )
|
|
<< Start < Prev 1 2 3 4 5 6 7 Next > End >>
|
| Results 13 - 16 of 25 |