Light Design & Rendering, Part 2 (Apr 12) PDF Print E-mail
Written by Ryan Olson   
Saturday, 05 April 2008

The second stage of the light design project is to create one or more "glamour shot" renderings of your design. Use the rendering set/indirect illumination technique that we covered in class previously (see also the new video tutorials under the Rendering section). I recommend starting with some shots of your lamp illuminated from outside, and then perhaps try some shots with the lamp providing illumination as well. Upload a screen resolution copy of your best rendering to iLearn so that we can review them onscreen together in class.

I also recommend (but don't require) making a printout of your best rendering on 8.5x11 paper (preferably high quality inkjet) to post in the hallway outside our classroom. 

Finally, if you'd like your rendering to be considered for placement on the homepage, send me a 500x250 pixel view. 

Rendering (.jpg, .tif, or .png) due to iLearn: Sat, Apr 12 (10:10 am for a bonus to participation, midnight otherwise)

Last Updated ( Friday, 11 April 2008 )
 
< Prev   Next >
This site is an educational resource to support coursework in the Department of Design and Industry at San Francisco State University. Site content © 2007, 2008 Ryan Olson.